On 11.11.2015 03:04, Eric Anholt wrote:
> One less layering violation (EGL should call glamor, if anything, not
> the other way around).
> 
> v2: Move glamor.c's DestroyPixmap wrapping up above the
>     glamor_egl_screen_init() call, since glamor.c's DestroyPixmap
>     needs to be the bottom of the stack (it calls fb directly and
>     doesn't wrap).  Caught by Michel.
> 
> Signed-off-by: Eric Anholt <e...@anholt.net>

Reviewed-by: Michel Dänzer <michel.daen...@amd.com>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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