Olivier Fourdan <ofour...@redhat.com> writes: > Texture creation in _glamor_create_tex() can fail if a GL_OUT_OF_MEMORY > is raised, in which case the texture returned is zero. > > But the texture value is not checked in glamor_create_fbo() and glamor > will abort in glamor_pixmap_ensure_fb() because the fbo->tex is 0:
Reviewed, tagged for stable, and pushed. Thanks!
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