Keith Packard <kei...@keithp.com> writes: > [ Unknown signature status ] > Eric Anholt <e...@anholt.net> writes: > >> All that was left here was updating the FBO's size. However, the FBO >> size was always set correctly already through >> glamor_set_pixmap_texture() from whoever had attached a new BO to the >> pixmap. > > I remember desperately needing this code at some point; do you have any > idea what has changed which makes that no longer true? > > The key path to understand is when the screen is resized; I think > server start up is at least easier to validate. My brain is starting to > hurt from tracing this by hand
Basically I traced that we were currently calling set_pixmap_texture() and decided that that was complicated enough to prove. I'm betting that my various other glamoregl cleanups happened to make this be true (there are more cleanups in the pipeline, too)
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