https://bugs.freedesktop.org/show_bug.cgi?id=47776

Christian König <deathsim...@vodafone.de> changed:

           What    |Removed                     |Added
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             Status|NEW                         |ASSIGNED
                 CC|                            |deathsim...@vodafone.de

--- Comment #15 from Christian König <deathsim...@vodafone.de> 2012-03-28 
05:45:33 PDT ---
May I guess something?


Cause mplayer isn't complaining about dropped frames the best explanation is
that instead of a constant stream of frames:

---*---*---*---*---*---*---*---*---*--- ...

We get something like this:

---***---------****------------*---*--- ...

That is usually caused by to long pipelines, e.g. the 3D rendering causes to
long stalls, witch lead to burst of frames with the playback...

I'm also guessing that you are using Xv + "classic" mplayer, could you try the
VDPAU implementation with mplayer2 instead? The result won't be better, but you
get at least a good error message of what is going wrong here.

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