https://bugs.freedesktop.org/show_bug.cgi?id=96396

            Bug ID: 96396
           Summary: Segfault in Xorg after RADEON(0): Failed to make
                    28944x66x32bpp GBM bo
           Product: xorg
           Version: 7.7 (2012.06)
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Driver/Radeon
          Assignee: xorg-driver-ati@lists.x.org
          Reporter: holmg...@lysator.liu.se
        QA Contact: xorg-t...@lists.x.org

Created attachment 124336
  --> https://bugs.freedesktop.org/attachment.cgi?id=124336&action=edit
Xorg log

When starting Kerbal Space Program 1.1.2, which is built on Unity3D 5, on
Debian testing, quite often KSP/Unity becomes confused and resizes the window
to 28944x66 or similar. If I don't kill it, X typically crashes. I don't know
whose fault it is that Unity becomes confused, but I'd prefer if KSP crashes
instead of X.

If you're familiar with Unity3D and/or KSP, KSP is launched with -force-glcore.
Without -force-glcore this problem doesn't occur, but many UI elements become
invisible, making the game unplayable.

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