I created 32 bit pixmap with alpha channel loaded from tga file. Then used XRenderCreatePicture Picture with PictStandardARGB32 format from that pixmap. This is used as src picture. Dst image is created from root window using visual from that window in RGB format. Called XRenderComposite with no mask.
Problem is that when i use this using fglrx driver it is working well it uses alpha channel perfectly, but when i try this on different graphic cards like nvidia or intel it doesnt use alpha channel at all. Nvidia driver is (II) NVIDIA dlloader X Driver 177.82 Tue Nov 4 13:42:45 PST 2008 Intel driver is xf86-video-intel-2.5.0. (II) Module fglrx: vendor="FireGL - ATI Technologies Inc." compiled for 7.1.0, module version = 8.55.2 Is there any small example of using argb format or can somebody at least point me what i am doing wrong. _______________________________________________ xorg mailing list xorg@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/xorg