On Sunday 01 February 2009 05:45:04 Jin, Gordon wrote:
> > Btw, with EXA and kernel >= 2.6.28 I can't get 3D working. glxinfo
> > says that I'm using direct rendering, but ~9fps in quake3 is not
> > hardware accelerated 3D, is it?
>
> Maybe you could file a bug with glxinfo output attached.

Done, it's bug #19873.
Btw, I think 3D is slow because of tiling disabled:

(EE) intel(0): Failed to set tiling on front buffer: rejected by kernel
(EE) intel(0): Failed to set tiling on back buffer: rejected by kernel
(EE) intel(0): Failed to set tiling on depth buffer: rejected by kernel

I know that tiling is not supported on pre-965 chipsets in GEM, but it seems 
it can't be enabled in classic mode too

Regards
Vasily

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