Hi guys, is there a way to scale a pixmap / image / frame buffer content with native xlib-Code. Im developing for a mobile phone with a very limited bus from the cpu to the gpu (yes its !#°"§*$&/() freerunner).
I can let my apps run at normal speed at 320x240. But 640x480 should be possible. A simple scale factor 2 would be enough. Like PixMap BigPixMap = ScalePixmap(small); //or something I googled for it but didnt found anything about it. Greets Rashid _______________________________________________ xorg@lists.freedesktop.org: X.Org support Archives: http://lists.freedesktop.org/archives/xorg Info: http://lists.freedesktop.org/mailman/listinfo/xorg Your subscription address: arch...@mail-archive.com