Thanks for the help.
I was able to fix this now by setting the time member correctly. I had it set to CurrentTime before, but that didn't fix it.

Cheers, Markus

On 03.11.2011 00:34, Peter Hutterer wrote:
On Wed, Nov 02, 2011 at 03:27:42PM +0100, Markus Kramer wrote:
Hi,
I'm attempting to use xlib to simulate a series of mouse clicks in an
application (gedit). I found some posts that describe how to do this
and it essentially works. I can do left clicks on buttons and so on.
But if I generate a click on the menu bar, a menu opens and something
breaks and no further ButtonPress/ButtonRelease events that I send
will be processed by the application.

When debugging it with xtrace I noticed that my events look slightly
different than real left click events.

Real:
ButtonPress(4) [1]button=left button(0x01) [4]time=0x03752355
[8]root=0x00000102 [12]event=0x010000a3 [16]child=None(0x00000000)
[20]root-x=428 [22]root-y=33 [24]event-x=295 [26]event-y=10 state=0
[30]same-screen=true(0x01)


My simulated event:
SendEvent [1]propagate=true(0x01)
[4]destination=PointerWindow(0x00000000) event-mask=ButtonPress
ButtonPress(4) [1]button=left button(0x01) [4]time=0x00000000
[8]root=0x00000102 [12]event=0x012000a3 [16]child=None(0x00000000)
[20]root-x=407 [22]root-y=40 [24]event-x=274 [26]event-y=19 state=0
[30]same-screen=true(0x01)


The field "event" of the real event says 0x010000a3 mine is
0x012000a3. What is this "event" field about? It is not part of the
ButtonPress struct.

"event" is the window the event happens on. once you send a button down on a
menu, the client usually grabs the device that sent the event and the event
window from then on is the grab window, not necessarily the window
underneath the cursor.

If you're tyring to emulate click events, I recommend to use the XTest
extension instead, it's much simpler to handle.

Cheers,
   Peter


This is the code that I use to simulate a left click:

---------------------------------------------------
XEvent event;
memset(&event, 0, sizeof(XEvent));

XWindowAttributes attr;
XGetWindowAttributes(dpy, windowId,&attr);
event.type = ButtonPress;
event.xbutton.same_screen = TRUE;
event.xbutton.root = root;
event.xbutton.window = windowId;
event.xbutton.subwindow = None;
event.xbutton.x = x;
event.xbutton.y = y;
event.xbutton.x_root = attr.x + x;
event.xbutton.y_root = attr.y + y;
event.xbutton.state = 0;
event.xbutton.button = Button1;

XSendEvent(dpy, PointerWindow, True, ButtonPressMask,&event);
XFlush(dpy);

// the same for ButtonRelease, with modified state and mask
--------------------------------------------------


Thanks in advance.
Markus
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