Thank you. I deleted all the shipped libraries and it worked!! :-)))

Only I had to leave libpng12.so.0 intact (otherwise I had error "Savage2
- Fatal Error: PNG header and library versions do not match").

I am doing multiseat and had some troubles with proprietary driver for
radeon cards. Now that savage2 seems working, all the reasons of using
proprietary driver disappear.

Best regards


On 11/07/2011 07:41 AM, Sven Arvidsson wrote:
> On Sat, 2011-11-05 at 19:30 -0500, Alexey I Korepanov wrote:
>> Hello.
>>
>> I found  Savage2 in "Supported Program List for Free Radeon Drivers" (
>> http://www.x.org/wiki/RadeonProgram ), it has with platinum rating on
>> Northern Islands.
>>
>> I wonder how I make it run on my Radeon 6850. My attempts fail:
>> khu@globalhost ~ $ /opt/Savage2/savage2.bin
>> warning: The VAD has been replaced by a hack pending a complete rewrite
>> Savage2 - Fatal Error: OpenGL 2.0 not available.
>> Segmentation fault
>>
> Hi,
>
> Most likely you need to move the libraries shipped with the game
> (libgcc, libstdc++ etc) out of the way to make sure it uses the system
> libraries.
>
> You can use the environment variable LIBGL_DEBUG=verbose to get more
> information in cases like these.
>
> I'm not really sure WHY this is necessary though, even new Linux games
> ships broken like this.
>

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