Thank you. I deleted all the shipped libraries and it worked!! :-))) Only I had to leave libpng12.so.0 intact (otherwise I had error "Savage2 - Fatal Error: PNG header and library versions do not match").
I am doing multiseat and had some troubles with proprietary driver for radeon cards. Now that savage2 seems working, all the reasons of using proprietary driver disappear. Best regards On 11/07/2011 07:41 AM, Sven Arvidsson wrote: > On Sat, 2011-11-05 at 19:30 -0500, Alexey I Korepanov wrote: >> Hello. >> >> I found Savage2 in "Supported Program List for Free Radeon Drivers" ( >> http://www.x.org/wiki/RadeonProgram ), it has with platinum rating on >> Northern Islands. >> >> I wonder how I make it run on my Radeon 6850. My attempts fail: >> khu@globalhost ~ $ /opt/Savage2/savage2.bin >> warning: The VAD has been replaced by a hack pending a complete rewrite >> Savage2 - Fatal Error: OpenGL 2.0 not available. >> Segmentation fault >> > Hi, > > Most likely you need to move the libraries shipped with the game > (libgcc, libstdc++ etc) out of the way to make sure it uses the system > libraries. > > You can use the environment variable LIBGL_DEBUG=verbose to get more > information in cases like these. > > I'm not really sure WHY this is necessary though, even new Linux games > ships broken like this. > _______________________________________________ [email protected]: X.Org support Archives: http://lists.freedesktop.org/archives/xorg Info: http://lists.freedesktop.org/mailman/listinfo/xorg Your subscription address: [email protected]
