My reasoning is: Entire shape is within clipping/bounding (as far as I
can see at least), the line joins should "join correctly", the polylines
consist of the same points (another test I made) but still the diamond
is only rendered correctly if the rightmost corner is first/last.

To me this seems inconsistent. How does it render on your machine?


Using the code from the first post in this thread, on my computer all eight triangles render perfectly. Which is to say, they render without any missing pixels.

I'm using:

xcb-1.14
xcb-proto-1.14.1
xcb-util-0.4.0
xcb-util-cursor-0.1.3
xcb-util-errors-1.0
xcb-util-image-0.4.0
xcb-util-keysyms-0.4.0
xcb-util-renderutil-0.3.9
xcb-util-wm-0.4.1

and:

X11-1.6.12
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