On Wed, 1 May 2002, Mark Vojkovich wrote: > With this patch the application no longer runs. It appears > that it calls XF86VidModeLockModeSwitch to prevent users from > switching modes while in the game, but the application itself > switches modes via the vidMode extension while mode switches > are locked. Before your patch, this was allowed. After your > patch it is not because the xf86SwitchMode function checks > the zoomLocked flag.
> I can get the app to run again by saving zoomLocked in > VidModeSwitchMode before calling xf86SwitchMode and then > restoring it afterwards. I don't know if that's the solution > you'd like to see though. OK. I'll move the zoomLocked check out of xf86SwitchMode() and back into xf86ZoomViewport(). Thanks. Marc. +----------------------------------+-----------------------------------+ | Marc Aurele La France | work: 1-780-492-9310 | | Computing and Network Services | fax: 1-780-492-1729 | | 352 General Services Building | email: [EMAIL PROTECTED] | | University of Alberta +-----------------------------------+ | Edmonton, Alberta | | | T6G 2H1 | Standard disclaimers apply | | CANADA | | +----------------------------------+-----------------------------------+ XFree86 Core Team member. ATI driver and X server internals. _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert