Hmm - how meta is that ;-)

Seriously, IIRC, GGI allowed something like this. I
distinctly remember seeing a demo with a cube that had
six different WMs on each of its sides. GGI had the
problem of being slow (well, unaccelerated anyway) and
kernel-version dependent, though. 

--- Nick Name <[EMAIL PROTECTED]> wrote:
> Sorry to bother you all, but this is not the kind of
> question you can
> ask google: have you ever heard of an X server
> implementation *for*
> opengl? IE: an X server which runs on top of Opengl.
> 
> I would like such a thing, because it could allow me
> to experiment
> something like a 3d world with, say, an X server on
> a texture... sort of
> backward-compatibility :))
> 
> Thanks everybody
> 
> Vincenzo Ciancia
> _______________________________________________
> Xpert mailing list
> [EMAIL PROTECTED]
> http://XFree86.Org/mailman/listinfo/xpert


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