Where is the actual framebuffer for a screen stored? Shouldn't it be in a PixmapPtr's devPrivates or so? The basic problem I'm having is that none of the members of the screen struct, point to anything like a framebuffer.
Where is the actual framebuffer to a screen stored? Thanks, Josie Imlay <http://josie.atypedigital.com> _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert