I just noticed that the mouse no longer works in Quake3.  
The only significant change I made to this system (with regards
to the mouse, that is) was syncing and rebuilding XFree86 from
CVS.  I don't suppose anyone managed to get CVS (I synced at
18:31 on Dec 11) and Quake3 (ver. 1.32) to have working mouse
support.  At first I thought it was DGA stuff that was broken,
but the mouse works fine in my DGA test app.  Xev shows that
Quake3 isn't getting any events in fullscreen or windowed mode,
DGA mouse support or not.


                        Mark.
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