> Isn't it just because you used a big dt*velocity? > What happens when you reduce dt? > > I would like to have some straightforward way, something like > > trsfRate=Matrix3(0,1,0, 0,0,0, 0,0,0), which would progressively apply > > just that one shear. > This is what happens actually, if you consider trsfRate = gradVel. (I think)
currently: _trsfInc=dt*velGrad; trsf+=_trsfInc*trsf; note that there is _trsfInc*trsf, not just _trsfInc. It there was only trsfInc, then it would work that way. _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

