> (2) can work, but the risk is to integrate the deformation many times in > only one step (imagine I set velGrad). Something like (3) would be > enough for me, with explicit warnings in files documentation. It is the > job of users to understand how engines interact with each other. Trying > to make the code foolproof is just making things more complex and less > versatile, sometimes. I will separate the cache update and integration, that's easy and solve that.
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