Hi Francois, please, use separate commit for each change next time.
Thanks. Anton 2012/10/9 Francois Kneib <[email protected]>: > Branch: refs/heads/master > Home: https://github.com/yade/trunk > Commit: a86472f0ed9fcf39b2c1dc630392ff08609b6e9b > > https://github.com/yade/trunk/commit/a86472f0ed9fcf39b2c1dc630392ff08609b6e9b > Author: Francois Kneib <[email protected]> > Date: 2012-10-09 (Tue, 09 Oct 2012) > > Changed paths: > M pkg/common/CylScGeom6D.hpp > M pkg/common/Cylinder.cpp > M pkg/common/Cylinder.hpp > M pkg/dem/CohFrictMat.hpp > M pkg/dem/CohFrictPhys.hpp > M pkg/dem/Ip2_CohFrictMat_CohFrictMat_CohFrictPhys.cpp > M pkg/dem/ScGeom.cpp > M pkg/dem/ScGeom.hpp > > Log Message: > ----------- > Add the contact between two different ChainedCylinders. > -> add new contact geometry : "ChCylGeom6D" > -> modified "Ig2_ChainedCylinder_ChainedCylinder_ScGeom6D()" to > instantiate the new contact geometry when it is necessary > -> add new law : "Law2_ChCylGeom6D_CohFrictPhys_CohesionMoment()" > -> add new CohFrictMat parameters : "CohFrictMat.cylCylNormalCoh" and > "CohFrictMat.cylCylShearCoh". They are used to set the cohesion between two > different ChainedCylinders ("CohFrictMat.normalCohesion" and > "CohFrictMat.shearCohesion" was already used inside a ChainedCylinder). > Fix bugs into "Ig2_Sphere_ChainedCylinder_CylScGeom6D" and > "Ig2_Sphere_ChainedCylinder_CylScGeom" > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~yade-dev > Post to : [email protected] > Unsubscribe : https://launchpad.net/~yade-dev > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

