Public bug reported:

void OpenGLRenderer::renderAllInteractionsWire(){…} in
OpenGLRenderer.hpp tries to draw an interaction between bodies, one of
which has been deleted.

** Affects: yade
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1813222

Title:
  GUI→Display→intrAllWire causes crash if a body is deleted

Status in Yade:
  New

Bug description:
  void OpenGLRenderer::renderAllInteractionsWire(){…} in
  OpenGLRenderer.hpp tries to draw an interaction between bodies, one of
  which has been deleted.

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