Public bug reported: void OpenGLRenderer::renderAllInteractionsWire(){…} in OpenGLRenderer.hpp tries to draw an interaction between bodies, one of which has been deleted.
** Affects: yade Importance: Undecided Status: New -- You received this bug notification because you are a member of Yade developers, which is subscribed to Yade. https://bugs.launchpad.net/bugs/1813222 Title: GUI→Display→intrAllWire causes crash if a body is deleted Status in Yade: New Bug description: void OpenGLRenderer::renderAllInteractionsWire(){…} in OpenGLRenderer.hpp tries to draw an interaction between bodies, one of which has been deleted. To manage notifications about this bug go to: https://bugs.launchpad.net/yade/+bug/1813222/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : yade-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp