Václav Šmilauer said:     (by the date of Sat, 21 Nov 2009 11:02:27 +0100)

> 
> > For sphere you don't need to rotate inertia matrix. It is symmetric
> > in all directions.
> 
> Yes, but it is not rotated for other bodies either (boxes, clumps,
> <cough> tetrahedra).

yes... problem is bigger.

Currently the inertia matrix is a .... vector!

This vector is just a diagonal of that matrix. Did the time come to fix that?

-- 
Janek Kozicki                                                         |

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