New question #256711 on Yade: https://answers.launchpad.net/yade/+question/256711
Hi all, Is "[Law2_ScGeom6D_CohFrictPhys_CohesionMoment(),Law2_ScGeom_FrictPhys_CundallStrack()]" the only combination of Law2 functors that handles CohFrictMat correctly, or are there others I could try? I'm thinking that the Law2 functor may be to blame for a problem I am currently having with my simulation (discussed here: https://answers.launchpad.net/yade/+question/256364), in which non-touching interactions are non-real despite an interactionDetectionFactor greater than 1. Cheers, Christopher Stanbridge -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

