Question #295301 on Yade changed: https://answers.launchpad.net/yade/+question/295301
Yor1 posted a new comment: I change the manner that i calculate the displacement if(asymmetry==0){ dAX*=.5; for(size_t i=0; i<max(posIds.size(),negIds.size()); i++){ displacement+=2*dAX; } } I'm inspiring from the calculation of the displacement for "asymmetry!=1" and "assymetry!=-1". For example, the displacement in the case of "asymmetry!=1" is calculated like this: if(asymmetry!=1){ for(size_t i=0; i<negIds.size(); i++){ negCoords[i]-=dAX; axisVel(negIds[i]) = -dAX/scene->dt; // update current position } } Jabrane. -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp