Question #695065 on Yade changed: https://answers.launchpad.net/yade/+question/695065
Status: Open => Answered Robert Caulk proposed the following answer: Hello, TwoPhaseFlowEngine.minimumPorosity, that you are referencing, is part of TwoPhaseFlowEngine, not ThermalEngine. So it will not change your results. >Can you think of any other way around except for making boundaries normal? Really depends on what it is you are simulating. I guess you could use a normal packing and then go in and control the cell/particle conditions based on coordinates. In the end you would hopefully have your irregular shaped particle embedded within a cube. It *could* work but still tough to say if it will actually be useful without knowing what your end goal is for this simulation. Otherwise, alpha boundary conditions are designed to adapt to any shape. So presumably you could just use your grain as is. But alpha boundary conditions are not currently available in ThermalEngine so you would need to go through and adapt the ThermalEngine components in the source code. The modifications are moderate, but surgical. This, it is possible, but this will require quite intimate knowledge of the FlowEngine, the triangulation behind the FlowEngine (i.e. CGAL), and ThermalEngine. So I would say it is certainly not easy. If you don't know C++ or Yade source, it might be insurmountable in less than a month or two. I guess this would take me about 8-10 hours to do properly and fully debug all the affected Thermal components. I do not have the time to do that for free, but you can hire me if you need it done. Cheers, Robert -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp