Question #695192 on Yade changed:
https://answers.launchpad.net/yade/+question/695192

    Status: Open => Answered

Bruno Chareyre proposed the following answer:
Hi,
I would suggest to use boxes for the walls since they are completely flat. It 
would minimize the number of problems for a start.

Using pfacets should work but not the way you do it.
First problem: triax.wallIds is undefined, so triax engine doesn't know where 
to find walls .
Second problem: you can't impose the motion of a PFacet, it always follow the 
motion of the nodes. One exception  is if you clump facet+nodes into a clump 
for each of the walls. Then the clumps' ids should be used to define wallIds. 
I hope it helps
Bruno

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