Question #695192 on Yade changed:
https://answers.launchpad.net/yade/+question/695192
Status: Open => Answered
Bruno Chareyre proposed the following answer:
Hi,
I would suggest to use boxes for the walls since they are completely flat. It
would minimize the number of problems for a start.
Using pfacets should work but not the way you do it.
First problem: triax.wallIds is undefined, so triax engine doesn't know where
to find walls .
Second problem: you can't impose the motion of a PFacet, it always follow the
motion of the nodes. One exception is if you clump facet+nodes into a clump
for each of the walls. Then the clumps' ids should be used to define wallIds.
I hope it helps
Bruno
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