New question #701934 on Yade: https://answers.launchpad.net/yade/+question/701934
I needed to keep all the particles in the simulation still, so I used the following code: def checkUnbalanced(): if unbalancedForce() < .02: O.pause() for b in O.bodies: if isinstance(b.shape,Sphere): b.state.blockedDOFs='zxy' checkUnbalanced() is a function I define. But I found that the particles are not fixed, why is that? Is there any other code that keeps particles immobile? -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp