Question #702743 on Yade changed:
https://answers.launchpad.net/yade/+question/702743

    Status: Answered => Open

Justin is still having a problem:
Jan,

1) I push down because my object has a top, a rigid bracket, this can be
seen in the photo I added to the google drive link (top_of_object.png).
And, I didn't know another way to make sure the spheres would settle
evenly. Because if I have the object in place before, the spheres would
fall on top of the object and off to the side. Thus leaving the middle
emptier compared to the sides.

2) You are correct, I just checked. The actual packing density (after
gravity deposition) is different.

3) It was material density, and that's a good point.

4) Not parallel, it is single threaded. But this was good information,
because I tried multicore in the past. And I did get different results
running the same exact model.

Thank you for clearing these issues up for me.

It appears my course material is the cause of a lot of my issues.
However, I use such a course material to reduce computational expense.
Is there away to pack the spheres around my object to start? Thus I can
by past pushing my object down into the spheres. Which appears to be a
big cause of my issues, and is by far the most computationally expensive
part of my model.

Thanks,
Justin

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