Ah... Those who are blessed... [:-)]. I just wanted to make people aware of this *requirement* before they expend a lot of cycles trying to build the beast.
-Joseph ============================================================================ On Sun, 2005-02-13 at 14:52, Cian Duffy wrote: > Yes, but I've got a Radeon Mobile 9200 which is fully 3D accelerated > under YDL. *smug*. 800+ FPS in glxgears, compared to 250 on my main > computer, a homebuild x86 which also has a fully accelerated, > apparently faster card (64MB DDR Radeon something-or-other) > > However, I *don't* have a number pad. Which seems to be pretty much > required for in-game control. The OSX version also doesn't like me. So > I'm going to try on my HP laptop, which has got a number pad that > doesn't overlap other keys needed by the game - numlock makes it send > the normal number keys like the numpad keys. > > Cian > > > On Sun, 13 Feb 2005 14:45:18 -0500, Joseph E. Sacco, Ph.D. > <[EMAIL PROTECTED]> wrote: > > FYI: > > > > I. GENERAL LINUX INSTRUCTIONS > > ============================== > > ... > > > > Without accelerated 3d rendering, FlightGear could never run at > > decent frame rates, even on the fastest CPU's. > > > > -Joseph > > > > -- > > joseph_sacco[at]comcast[dot]net > > > > _______________________________________________ > > yellowdog-general mailing list > > [email protected] > > http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-general > > HINT: to Google archives, try '<keywords> site:terrasoftsolutions.com' > > -- joseph_sacco[at]comcast[dot]net _______________________________________________ yellowdog-general mailing list [email protected] http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-general HINT: to Google archives, try '<keywords> site:terrasoftsolutions.com'
