The PS3 running YDL looks promising as a workstation for numerically intensive programming, though with relatively low level tools at present. As I understand it, the current generation of Cell Processor chips aren't yielding well enough to produce enough chips with eight functional SPEs, so the PS3 will be shipping with one SPE disabled, and one is reserved for OS use, leaving six available for user applications. Is this correct?
If so what is the OS using the SPE for? Have any of the applications shipping with YDL 5 been modified to take advantage of the SPEs? If so, which ones? Regards, Steve -- Steven H. Rogers, Ph.D., [EMAIL PROTECTED] Weblog: http://shrogers.com/weblog "He who refuses to do arithmetic is doomed to talk nonsense." -- John McCarthy _______________________________________________ yellowdog-general mailing list [email protected] http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-general HINT: to Google archives, try '<keywords> site:terrasoftsolutions.com'
