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My second installment on programming the PS3 is up on IBM
DeveloperWorks. It would help if you were familiar with at least one
other assembly language before reading it (though I would love to have
feedback from someone who does not). It's kind of a tough read, but I
think by the end of the series you'll think its worth it: http://www.ibm.com/developerworks/power/library/pa-linuxps3-2/ If you read it, PLEASE mail me with comments, especially anything you had trouble understanding. For those interested, the future articles in this series are: 1) Communicating between the PPE and the SPEs 2) Optimization on the SPEs 3) Using the C/C++ intrinsics 4) Possibly another article here on double-buffering and multibuffering, or it may be rolled into #3 5) Doing a real-world application with the PS3 Jon --
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