Hi Kai: It's been years since I've needed to recompile a YDL kernel, but from what I remember the pkg has to exist first as an object file which the kernel can see and recognize - as the kernel is built during it's own compilation process.
I'm sure there's a better way to express the above except I can't think of one at the moment. Hopefully it's clear enough as it stands. Make sure that the package is actually something which can in fact "speak to" or "work with" the PowerPC family of processors. Some packages are designed by default to be Intel only, unfortunately. This is an annoying reality but true nonetheless; I can't express how often I've discovered this to be so even though the package was listed as available for PowerPC systems. Of course, being able to read what the designer/programmer intended is an art in itself. All the best... On Fri, May 2, 2008 at 6:36 PM, <[EMAIL PROTECTED]> wrote: > Hello everybody, > > did someone successfully compile and run a kernel for YDL 6 on the PS3 > with the FUSE module or builtin? I downloaded the kernel sources and > compiled the kernel, but "make binrpm-pkg" did not produce a bootable > kernel. Any hints are welcome! > > Regards, Kai > > BTW: Why does YDL6 come without FUSE support? > _______________________________________________ > yellowdog-general mailing list > [email protected] > http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-general > HINT: to Google archives, try '<keywords> site:terrasoftsolutions.com' >
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