Hi Ross,

On 3 Dec 2012, at 09:51, Burton, Ross wrote:

> On 1 December 2012 22:39, Chris Tapp <opensou...@keylevel.com> wrote:
>> Is there a recipe available for a library which can load image files into 
>> memory / GL textures?
> 
> Into memory, the lowest level would be libjpeg or libpng, but then
> it's your responsibility to match the pixel formats.

> If you're using GL and you don't have a higher level abstraction, you
> might want to look at Cogl (GL specifics abstraction and sanity layer)
> or Clutter (toolkit based on Cogl).  Both of these are in oe-core.

Thanks, I'll have a look at that.

I've been using libsdl-image to get me going as I can use that to get at the 
image data and it's fairly easy to work out the pixel format.

> Ross

Chris Tapp

opensou...@keylevel.com
www.keylevel.com



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