Hello Andy, You can create, for example, sdk-image.bb recipe with something like (tested with Danny):
---------- LICENSE = "MIT" LIC_FILES_CHKSUM = "file://${COREBASE}/LICENSE;md5=3f40d7994397109285ec7b81fdeb3b58 \ file://${COREBASE}/meta/COPYING.MIT;md5=3da9cfbcb788c80a0384361b4de20420" PR = "r1" require recipes-qt/meta/meta-toolchain-qt.bb SDK_RDEPENDS += " \ your-libs \ " ---------- Then bitbake sdk-image.bb -c populate_sdk BR, Maxim. On Mon, Nov 25, 2013 at 3:34 PM, Andy Ng <andreas2...@gmail.com> wrote: > Using Dylan 9.0.1 > > > On Mon, Nov 25, 2013 at 1:29 PM, Andy Ng <andreas2...@gmail.com> wrote: >> >> Hi >> >> I try to produce some SDK that the environment has QT embedded support >> plus Boost. >> >> As far as I know the command to produce sdk is >> >> bitbake foo-image -c populate_sdk >> >> Despite the fact that the "foo-image" builds the QT, Boost, and the >> application, the -c populate_sdk command does not put QT environment and >> its environment variables to the environment file of the SDK! Is this a bug? >> >> How do you produce the combined SDK? >> >> The bitbake meta-toolchin-qte, it produces an SDK with just the toolchain, >> and the QT libs. >> >> How do I produce a rich super-set of QT SDK and the Image SDK? >> >> Best regards, >> Andreas > > > > _______________________________________________ > yocto mailing list > yocto@yoctoproject.org > https://lists.yoctoproject.org/listinfo/yocto > _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto