I'm looking into using sstate more and in particular sharing it amongst a number of builds. I have a couple of questions which I didn't find much info about.
* The sstate-cache for a given build/target seems to grow without bounds. I have one build which I've been reusing since last November has grown to 62GB. A very similar build which hasn't see quite so many 'bakes' is only 27GB. Is there some maintenance to be done on the sstate-cache? I'm thinking I want to set up a shared cache which might last for a long time and I would like to only keep the bits that are really needed. * The second operational question I have is if I have a shared sstate cache and I make some sort of build, what is the best way (if any) to share any newly created objects so that my other builds can make use of them? I've not actually tried to share any caches yet, so these questions are just based on my rough understanding of the use of sstate. Please feel free to correct me if I've got it [totally] wrong. Thanks -- ------------------------------------------------------------ Gary Thomas | Consulting for the MLB Associates | Embedded world ------------------------------------------------------------ -- _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto