Hello Andreas, On 08/13/2015 06:00 PM, Andreas Müller wrote: > On Thu, Aug 13, 2015 at 5:43 PM, Javier Martinez Canillas > <jav...@osg.samsung.com> wrote: > Hi > > Thanks a lot!l. I am afraid my build machine at home (RPi is hobby) is > about to die for hard-disk issues. As soon as it's back I will try > with updated mesa. > > As I cannot do myself currently: Can you give glmark-es2 a try? >
There is an issue with glmark-es2, even though it says ======================================================= glmark2 2014.03 ======================================================= OpenGL Information GL_VENDOR: Broadcom GL_RENDERER: Gallium 0.4 on VC4 GL_VERSION: OpenGL ES 2.0 Mesa 10.7.0-devel (git-1762568fd39b) and the framerate is higher than with glmark2: [build] use-vbo=false: FPS: 50 FrameTime: 20.000 ms [build] use-vbo=true: FPS: 54 FrameTime: 18.519 ms [texture] texture-filter=nearest: FPS: 53 FrameTime: 18.868 ms The image is frozen and no errors shown in the kernel log buffer. Eric did not answer me yet which mesa version or sha1 is known to work well with X11 + OpenGL ES. > Andreas > Best regards, -- Javier Martinez Canillas Open Source Group Samsung Research America -- _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto