I'm using a slightly different approach, by using 2 jni calls only (one for
allocation and a general purpose call) and  2 memory arenas (one input, one
output) as registers
all the logic is implemented strictly in c++ and the data passed via the
arena is strictly java primitives (I have a generic variadic
templates/tuples based mechanism for serializing/deserializing it)
The results were very encouraging compared to other possible approaches
(tested on Android)
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