I have one final question about the thread.cpp file; before I go off on
some crazy hunt and read the entire code base, I would just like to know
the thread_t object completely wraps thread objects so that, the only way
threads are accessed throughout the rest of the application is through that
interface. I'm looking for a simple yes/no; if you think, however, that
native use of the thread api outside of that file is pretty minimal, please
tell me so.
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