It's impossible to receive a message twice, since we use TCP unicast
for messages.

As Arnaud says, UDP may send the same message twice. However zbeacon
sends on a single interface, so that isn't possible either.



On Fri, Nov 7, 2014 at 2:22 PM, Arnaud Loonstra <arn...@sphaero.org> wrote:
> On 11/07/2014 02:13 PM, Joss Gray wrote:
>> Currently ZRE messages are not uniquely identifiable ( AFAIK ) so if you
>> receive the same message multiple times, particularly when there are
>> multiple network adapters, you can't tell if the same message was sent 3
>> times, or received 3 times.
>>
>> Particularly SHOUT and WHISPER messages. You cant receive more than 1
>> valid JOIN messages for a peer in a row without a LEAVE.
>>
>> I'd like to suggest adding a UUID to the ZRE spec, then add filtering of
>> duplicate messages into zyre.
>>
>
> The messages are counted to prevent duplicate messages.
>
> I.e.:
> https://github.com/zeromq/zyre/blob/master/src/zyre_node.c#L659
>
> Although that method just checks for lost messages...
>
> What can happen is receiving broadcast beacons twice in case zbeacon
> listens and sends on all interfaces.
>
> Rg,
>
> Arnaud
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