Hey, On 8/17/07, Sidnei da Silva <[EMAIL PROTECTED]> wrote: > On 8/17/07, Martijn Faassen <[EMAIL PROTECTED]> wrote: > > I am fine with requiring win32api, though it'd be better if it were > > indeed installable from the python package index. Otherwise you need to > > tell people to install two things (Python and win32api) instead of one > > thing on Windows in order to be able to install Zope 3. Who will > > volunteer to bug Mark Hammond? Perhaps Sidnei can, he's a Windows native. :) > > I would say pywin32 is a requirement for anyone that wants to do > anything useful on Windows.
I've programmed a game using pygame and it works in Windows. Perhaps games aren't "useful"? :) > If an egg is the only way to install dependencies, then I would say > that buildout needs more work. From what I understand it would be > extremely hard to eggify pywin32. It's not the only way, but it's definitely the preferred way. A click-through windows installer is definitely *not* the preferred way. Is there way to install pywin32 by grabbing some .dlls online and them in the right place? (wherever that would be, I guess we'd have a custom part). We can write a recipe that does that. Why is it extremely hard to eggify pywin32? I guess it doesn't use distutils? If it's such a useful if not essential requirement on windows, why doesn't it work with the python installation infrastructure? Regards, Martijn _______________________________________________ Zope3-dev mailing list Zope3-dev@zope.org Unsub: http://mail.zope.org/mailman/options/zope3-dev/archive%40mail-archive.com