Nice finding.

I also searched the old archives and somebody suggests
use BmpCreate to get bitmap memory as "malloc", which
can be larger than 64KB.

All kinds of tricks!

--- José dos Santos Machado <[EMAIL PROTECTED]>
wrote:
> Ben Combee escreveu:
> >> Is it possible to use BmpCreate() to create a
> bitmap
> >> larger than 64KB, say 640x480 8bpp, and use it to
> >> build an offscreen window for double-buffer paint
> >> purpose?
> 
> Hey guys, look what I found: 
> 
> http://www.cliedeveloper.com/spotlight/kinoma1.html 
> 
> IMHO it's a good tutorial on working with semaphores
> and blocks larger than 
> 64k... 
> 
> Hmm... I guess I shouldn't discover that....
> Hehehehe... 
> 
> It seems like my Zire71 will start to hang with my
> programs... Hehehehe 
> 
>  -- J. Machado
>  -- [EMAIL PROTECTED] 
> 
> -- 
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