On Wed, Oct 23, 2013 at 10:26 AM, Tedd Sperling <tedd.sperl...@gmail.com>wrote:

> On Oct 23, 2013, at 12:04 AM, Robert Cummings <rob...@interjinn.com>
> wrote:
>
> > On 13-10-22 05:38 PM, Larry Garfield wrote:
> >> If you need more convincing, I will cite Fred Brooks:
> >>
> >> http://www.cs.nott.ac.uk/~cah/G51ISS/Documents/NoSilverBullet.html
> >
> > Excellent article, thanks for the pointer. So many assertions have stood
> the test of time thus far.
> >
> > Cheers,
> > Rob.
>
> Yes, it was an excellent article.
>
> One of the things I liked about the article was the concept of
> "Incremental Development", which is something I have practiced since the
> Old Apple ][ days (Incidentally, he states he learned of this in 1958 -- is
> that a typo?).
>
> In 1977, I started many of my programs with (pardon my failing memory of
> AppleSoft syntax):
>
> Gosub GatherData()
> Gosub ProcessData()
> Gosub PresentDate()
> END
>
> It ran, but didn't do anything. Incidentally, that resembles a one-pass
> MVC design, does it not?
>
> In any event, I would flesh out the code until I got what I wanted.
>
> Maybe that's one of the reasons why Android or iOS Development starts with
> a Default "Hello World" App that does very little than run.
>
> Start simple, develop complex.
>

Is there any other way to do it? I've been programming since 1975 and
that's what I was taught and that's how always do it.

Was it Brian Kernighan who said the 3 rules of programming are:

1. Keep it simple.
2. Build it in stages.
3. Let someone else do the hard part.

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