Hi, I've had a look at the doDrawGlyphList implementations of both the X11 and the OpenGL pipeline, however I have (as always) some questions:
- Why does the OpenGL pipeline not use setupBlitVector, but instead does the work itself? - Are the values in GlyphInfo always the same, if the glyph does not change (x/y/width/height)? I ask, because XRender does store quite the same information on the server when caching the glyphs, and if these values would stay the same, I could avoid sending e.g. the position-fionrormation for every glyph drawn. Or could it happen that the same glyphs are rendered with different offset or width (e.g. "stretched" text)? Thanks, Clemens