Hello.
Please review the fix for jdk 9:
- If interaction of dst&clip is empty we return immediately, without creation of intermediate buffers - Size of intermediate buffers now take into account the clip, this is especially effective if the we have a big scale, which much bigger than destination - One regular blit is used instead of scanline by scanline copying. Note that I plan to improve generation of the clip region of this method later.

Bug: https://bugs.openjdk.java.net/browse/JDK-8059942
Webrev can be found at: http://cr.openjdk.java.net/~serb/8059942/webrev.14

Benchmarks, note that the spread is a big(+-50% on each rerun) , because we generate a lot of garbage(non cached intermediate buffers):
=======================================================================
Windows 7 x64, lenovo T410, nvidia NVS 3100M

D3D: http://cr.openjdk.java.net/~serb/8059942/ogl_nvidia_win_fix14/results_d3d.txt
    Comparison to basis:
      Best result:      24719.07% of basis
      Worst result:     63.97% of basis
      Number of wins:   78
      Number of ties:   52
      Number of losses: 14

OGL: http://cr.openjdk.java.net/~serb/8059942/ogl_nvidia_win_fix14/results_ogl.txt
    Comparison to basis:
      Best result:      7797.69% of basis
      Worst result:     91.25% of basis
      Number of wins:   85
      Number of ties:   47
      Number of losses: 12

GDI: http://cr.openjdk.java.net/~serb/8059942/ogl_nvidia_win_fix14/results_gdi.txt
    Comparison to basis:
      Best result:      106.21% of basis
      Worst result:     81.05% of basis
      Number of wins:   32
      Number of ties:   97
      Number of losses: 15

=======================================================================
OSX 10.9.5, macbook pro retina, nvidia GeForce GT 650M 1024 MB
http://cr.openjdk.java.net/~serb/8059942/ogl_nvidia_osx_fix14/results.txt
    Comparison to basis:
      Best result:      26838.34% of basis
      Worst result:     87.3% of basis
      Number of wins:   78
      Number of ties:   62
      Number of losses: 4

=======================================================================
OSX 10.9.5, macbook pro retina, Intel HD Graphics 4000
http://cr.openjdk.java.net/~serb/8059942/ogl_intel_osx_fix14/results.txt
    Comparison to basis:
      Best result:      20700.43% of basis
      Worst result:     96.94% of basis
      Number of wins:   85
      Number of ties:   57
      Number of losses: 2

--
Best regards, Sergey.

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