Hi Laurent, Let's move the process forward so that you can become an Author, at that point you'll be able to file bug reports and create webrevs:
http://openjdk.java.net/projects/#project-author I don't know what was decided regarding the specific project, but since Jim is lead of the rasteriser project and I believe the general consensus was for you to start from there, this may be the appropriate forum, here are some links: http://openjdk.java.net/census#graphics-rasterizer http://openjdk.java.net/projects/graphics-rasterizer/ http://mail.openjdk.java.net/mailman/listinfo/graphics-rasterizer-dev As soon as this process is done, you'll be finally free from a lot of this crazy overhead :) @Jim, @Phil is that right? Cheers, Mario 2015-02-26 9:31 GMT+01:00 Laurent Bourgès <bourges.laur...@gmail.com>: > Jim, > > I made a Path2D patch but I sent the webrev by email. > Did you got it ? Could you review it ? > > I got a size limit issue: Your message to 2d-dev awaits moderator approval ! > > Looking forward having an openjdk id ro push my webrev to cr.openjdk.net ! > > Regards, > Laurent > > Le 25 févr. 2015 02:06, "Jim Graham" <james.gra...@oracle.com> a écrit : >> >> Those changes were exactly what I was referring to. I don't see why we >> shouldn't make trimmed arrays when copying the shape. I'm pretty sure that >> the copy constructors are going to be overwhelmingly used to make a >> protected copy of an existing shape/path2d which is likely meant mostly for >> reading. In particular, in the case of the return value from >> createStrokedShape() I don't think the intention is to create the shape and >> then scribble on it, the intent is to treat the answer as if it were >> immutable - at least the 99.9% case - so I think a perfectly sized shape is >> OK. >> >> Be sure to add a test case that creates an empty Path2D, clones it, copy >> constructs it (to both .Double() and .Float() variants) and then tries to >> add new segments to it - to make sure that the array growth code doesn't get >> ArrayIndexOutOfBounds exceptions due to making assumptions about the lengths >> of the arrays (I eyeballed the makeRoom() code and it looks good, but we >> should test it if we are making arrays that are potentially zero length or >> very tiny)... >> >> ...jim >> >> On 2/24/15 9:58 AM, Laurent Bourgčs wrote: >>> >>> Jim, >>> >>>> Ah, wait, those constructors do copy the arrays without having to >>>> iterate the segments and grow the arrays, but they don't trim them. I'm >>>> trying to remember if there was a specific reason that we decided not to >>>> trim the arrays in those constructors, but the only "advantage" I can think >>>> of is that the new copy will have the same potential spare room for growth >>>> that the original had. But that is of questionable value so we should >>>> probably just patch the existing "construct from a Shape" constructors to >>>> trim the arrays to the required length instead... >>> >>> >>> In marlin github, I have the patched Path2D class (not used at runtime): >>> >>> public Float(Shape s, AffineTransform at) { >>> super(); // LBO: invoke empty constructor explicitely ! >>> if (s instanceof Path2D) { >>> Path2D p2d = (Path2D) s; >>> setWindingRule(p2d.windingRule); >>> this.numTypes = p2d.numTypes; >>> // LBO: trim arrays: >>> this.pointTypes = Arrays.copyOf(p2d.pointTypes, >>> this.numTypes); >>> // this.pointTypes = Arrays.copyOf(p2d.pointTypes, >>> // p2d.pointTypes.length); >>> this.numCoords = p2d.numCoords; >>> this.floatCoords = p2d.cloneCoordsFloat(at); >>> } else { >>> PathIterator pi = s.getPathIterator(at); >>> setWindingRule(pi.getWindingRule()); >>> this.pointTypes = new byte[INIT_SIZE]; >>> this.floatCoords = new float[INIT_SIZE * 2]; >>> append(pi, false); >>> } >>> } >>> >>> float[] cloneCoordsFloat(AffineTransform at) { >>> float ret[]; >>> if (at == null) { >>> // LBO: trim arrays: >>> ret = Arrays.copyOf(floatCoords, numCoords); >>> // ret = Arrays.copyOf(this.floatCoords, this.floatCoords.length); >>> } else { >>> // LBO: trim arrays: >>> ret = new float[numCoords]; >>> // ret = new float[floatCoords.length]; >>> at.transform(floatCoords, 0, ret, 0, numCoords / 2); >>> } >>> return ret; >>> } >>> >>> What do you think? >>> >>> FYI my use case in createStrokedShape () is to allocate (and reuse) a >>> path2d (4k arrays), fill it and then return a new path whose arrays are >>> trimmed. >>> >>> Laurent >>> > -- pgp key: http://subkeys.pgp.net/ PGP Key ID: 80F240CF Fingerprint: BA39 9666 94EC 8B73 27FA FC7C 4086 63E3 80F2 40CF Java Champion - Blog: http://neugens.wordpress.com - Twitter: @neugens Proud GNU Classpath developer: http://www.classpath.org/ OpenJDK: http://openjdk.java.net/projects/caciocavallo/ Please, support open standards: http://endsoftpatents.org/