02.04.15 12:19, Hendrik Schreiber wrote:
Sergey, do I understand this correctly, when I say, it seems that using the "wrong" image type there is a two time penalty, but once the image is cached (which happens, once we drew it), it will draw as quickly as any other VRAM-cached image? In other words: the gain of adjusting PNGDecoder to produce pre-multiplied images is probably minimal?
Yes, you are right.

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Best regards, Sergey.

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