-phil.
On 01/16/2018 11:05 AM, Clemens Eisserer wrote:
Hi Jay,1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and converts the color to pre-multiplied values.Thanks a lot for identifying the issue and working on it. The fix itself looks fine and low-risk. Thanks again, Clemens