There was no code to check num of work items in compute shader. Also, I've replaced four similar shaders.
------------- Commit messages: - 8264143: Lanai: RenderPerfTest.BgrSwBlitImage has artefacts on apple M1 Changes: https://git.openjdk.java.net/jdk/pull/3368/files Webrev: https://webrevs.openjdk.java.net/?repo=jdk&pr=3368&range=00 Issue: https://bugs.openjdk.java.net/browse/JDK-8264143 Stats: 73 lines in 3 files changed: 29 ins; 26 del; 18 mod Patch: https://git.openjdk.java.net/jdk/pull/3368.diff Fetch: git fetch https://git.openjdk.java.net/jdk pull/3368/head:pull/3368 PR: https://git.openjdk.java.net/jdk/pull/3368