> There was no code to check num of work items in compute shader.
> Also, I've replaced four similar shaders.

Denis Konoplev has updated the pull request incrementally with one additional 
commit since the last revision:

  8264143: Lanai: RenderPerfTest.BgrSwBlitImage has artefacts on apple M1
  
  Add stdint include to fix x64 build

-------------

Changes:
  - all: https://git.openjdk.java.net/jdk/pull/3368/files
  - new: https://git.openjdk.java.net/jdk/pull/3368/files/40760c12..51eaa139

Webrevs:
 - full: https://webrevs.openjdk.java.net/?repo=jdk&pr=3368&range=01
 - incr: https://webrevs.openjdk.java.net/?repo=jdk&pr=3368&range=00-01

  Stats: 1 line in 1 file changed: 1 ins; 0 del; 0 mod
  Patch: https://git.openjdk.java.net/jdk/pull/3368.diff
  Fetch: git fetch https://git.openjdk.java.net/jdk pull/3368/head:pull/3368

PR: https://git.openjdk.java.net/jdk/pull/3368

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