> ​What would be the difference between adding and deleting an element? ​

Because you might be writing to an element that doesn't exist. Some
versions/settings, 4D crashes. Other times, it doesn't crash but your array
isn't right. If you've got a group of arrays working together to implement
some kind of data structure, you might end up with 'rows' where the various
columns are about a mixture of different things because of bad luck with
timing. So, you're risking crashing, having bad data, or having meaningless
data. And, again, all very hard to detect and correct after the fact.
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