I agree. Longint for sequence number would definitely outlast me:-(

Alan Chan

4D iNug Technical <4d_tech@lists.4d.com> writes:
>last I knew (this could easily have changed)
>Sequence number range is +/- MAX LONGINT (so ~2.1 x 10^9)
>
>
>On Wed, 29 Mar 2017 18:38:56 +0800, Alan Chan via 4D_Tech wrote:
>> 4D would support 64bit integer by then. If not, sequence number (or 
>> auto-increment) would be the first one to get in trouble.
>> 
>> Alan Chan
>> 
>> 4D iNug Technical <4d_tech@lists.4d.com> writes:
>>> so code to convert date to epoch time like that one just recently discussed
>>> (Re: [4DTidbits Blog] Epoch & Unix Timestamp Conversion)
>>> could potentially have trouble...
>> 
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