Yes. You only need the new network layer to support 64-bit 4D on Mac. > On Apr 4, 2017, at 12:54 PM, Timothy Penner via 4D_Tech > <4d_tech@lists.4d.com> wrote: > > Hi Tim, > >>> I think it is important to investigate whether the instability is specific >>> to application code or not. >>> >>> for instance, it is possible to create a bare bone copy of you database >>> with the export structure command. you can then open a copy of your >>> production data with that structure file. >>> >>> if you have no issues using the database in user mode over the same >>> network, then perhaps some methods are choking the network in a way that >>> does not happen over the legacy layer. > >> So is this a new feature of v16 and the new network layer? Are you saying >> that is is OK and acceptable for 4D v16 — using the new network layer — to >> drop a client connection simply because a method is running and choking the >> network? A developer can write some code that will kill the network >> connection? >> Or are you saying that this is really an indication of a bug in v16 and the >> new network layer. That 4D should never disconnect 4D Client due to code >> running that “chokes” the network.
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